We are looking for an experienced
Technical Artist to join the team of our Rapid Prototyping Development and work on
designing and developing materials/shaders, levels, as well as preparing assets for live games and prototyping projects.
The team is made up of 7 professionals, including the department head, senior game developers, server developers, QA.
The ideal candidate is the one
who loves to experiment, has gaming background and is experienced in Unreal Engine. You get to experiment and work on prototypes, either new games features for our existing products, or new games ideas.
Responsibilities: - Design and develop materials/shaders for various tasks
- Support game level design
- Optimize graphical performance
- Develop and implement content production workflow/pipelines
- Create 3D models where required
- Develop and manage technical documentation
- Share your Unreal Engine knowledge with the team and learn from others