The leading mobile gaming company is looking for a talented
.NET Client Developer who is proficient with C# and Xamarin to work on one of its games
- the largest and the most high-load project. It's a cross-platform game: Facebook, iOS, Android - which is on the top of 15 most downloaded games in America and the number one game in the bingo segment.
A few words on the project: - the game client is written in C#, backend in PHP
- microservice architecture
- up-to-date technology stack
You will work on a team of more than 40 developers and use the latest versions of
C#, Xamarin, Visual Studio, ReSharper and Rider. You will develop high-performance mobile application using internal frameworks distributed as git repositories (linked as submodules) or internal NuGet packages.
The main framework is
cross-platform Monosyne Engine (which uses the latest computer graphics techniques): the most similar framework which you can see to understand the main idea is MonoGame.
Other frameworks provide higher level abstractions for building application logic: networking, work with managed/unmanaged resources, navigation and UI elements, commands, 3rd party platform-specific libraries and many others.